With this update you now get rewarded for modulating into the predominate damage type you are taking, which will show up as the color of the shield planet on the hud icon. Previously modulating would be very punishing when the enemy used the opposite damage and it was near impossible to find a good balance. The other big change in this update is with modulation. In addition the existing shunting feature also has a very powerful counter penetration effect, so be sure to deploy this existing feature to avoid penetrations. This leads into the second new feature heatsinking, using the heat sink action will rapidly redirect heat from the shield to the emitter, which will both decrease the shields heat but also temporarily decrease your shields max (icon on the right) possible hp, both of which will greatly reduce the chance for penetration. The more heat your shield builds up and the lower its HP the higher the chance of penetration. As your shield becomes more vulnerable you will notice a new icon show up on the left of your shield hud this value represents how likely a projectile is to penetrate your shield. Two new core concepts have been added in this version, shield vulnerability and heat sinking. You will notice a new shield HUD ui which represents some new functionality that is critical to getting the most out of your shields. Major Update!2.2 brings a major update to defense shields.
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